Helper class to group references needed for animation. More...

Public Member Functions | |
| AudioSource | GetRandomSFXVariant () |
Public Attributes | |
| Animator | animator = null |
| AudioSource | audioSource = null |
| AudioSource[] | sfxVariants = new AudioSource[0] |
| string | pushToTalkStartedBool = "IsCtrlPressed" |
| string | pushToTalkCancelledBool = "IsCtrlReleased" |
| string | actorIsTalkingBool = "<Insert Animation Parameter Here>" |
Helper class to group references needed for animation.
Definition at line 21 of file GameManager.cs.
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inline |
Definition at line 33 of file GameManager.cs.
| string EchoTrio.Gameplay.GameManager.AnimationReferences.actorIsTalkingBool = "<Insert Animation Parameter Here>" |
Definition at line 30 of file GameManager.cs.
| Animator EchoTrio.Gameplay.GameManager.AnimationReferences.animator = null |
Definition at line 23 of file GameManager.cs.
| AudioSource EchoTrio.Gameplay.GameManager.AnimationReferences.audioSource = null |
Definition at line 24 of file GameManager.cs.
| string EchoTrio.Gameplay.GameManager.AnimationReferences.pushToTalkCancelledBool = "IsCtrlReleased" |
Definition at line 29 of file GameManager.cs.
| string EchoTrio.Gameplay.GameManager.AnimationReferences.pushToTalkStartedBool = "IsCtrlPressed" |
Definition at line 28 of file GameManager.cs.
| AudioSource [] EchoTrio.Gameplay.GameManager.AnimationReferences.sfxVariants = new AudioSource[0] |
Definition at line 25 of file GameManager.cs.