Definition at line 5 of file FadeEffect.cs.
◆ State
| Enumerator |
|---|
| Idle | |
| FadeIn | |
| FadeOut | |
| Num | |
Definition at line 6 of file FadeEffect.cs.
◆ Awake()
| void EchoTrio.UI.FadeEffect.Awake |
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inlineprivate |
◆ FadeIn()
| void EchoTrio.UI.FadeEffect.FadeIn |
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inline |
◆ FadeOut()
| void EchoTrio.UI.FadeEffect.FadeOut |
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inline |
◆ GetFadeDuration()
| float EchoTrio.UI.FadeEffect.GetFadeDuration |
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◆ IsFading()
| bool EchoTrio.UI.FadeEffect.IsFading |
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inline |
◆ LateUpdate()
| void EchoTrio.UI.FadeEffect.LateUpdate |
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◆ OnEnterFadeIn()
| void EchoTrio.UI.FadeEffect.OnEnterFadeIn |
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◆ OnEnterFadeOut()
| void EchoTrio.UI.FadeEffect.OnEnterFadeOut |
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inlineprivate |
◆ OnExitFadeIn()
| void EchoTrio.UI.FadeEffect.OnExitFadeIn |
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inlineprivate |
◆ OnExitFadeOut()
| void EchoTrio.UI.FadeEffect.OnExitFadeOut |
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inlineprivate |
◆ OnUpdateFadeIn()
| void EchoTrio.UI.FadeEffect.OnUpdateFadeIn |
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◆ OnUpdateFadeOut()
| void EchoTrio.UI.FadeEffect.OnUpdateFadeOut |
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◆ Start()
| void EchoTrio.UI.FadeEffect.Start |
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◆ Update()
| void EchoTrio.UI.FadeEffect.Update |
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◆ fadeDuration
| float EchoTrio.UI.FadeEffect.fadeDuration = 5.0f |
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◆ fsm
◆ initialColour
| Color EchoTrio.UI.FadeEffect.initialColour = Color.white |
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private |
◆ isFading
| bool EchoTrio.UI.FadeEffect.isFading = false |
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private |
◆ onFadeEnd
| UnityAction EchoTrio.UI.FadeEffect.onFadeEnd = null |
◆ onFadeStart
| UnityAction EchoTrio.UI.FadeEffect.onFadeStart = null |
◆ targetRenderer
| Renderer EchoTrio.UI.FadeEffect.targetRenderer = null |
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private |
◆ timer
| float EchoTrio.UI.FadeEffect.timer = 0.0f |
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private |
The documentation for this class was generated from the following file: